space L4 settlement
My next idea is a half million population settlement at the L4 Lagrange point. Situated there the large cylinder will be gravitationally held in place by the Sun and the Earth so very little position correction will be required. It will be made up of three connected 2500m radius cylinders. The middle one is the settlement, 10km long, and on either side is a matching radius but shorter cylinder, on one side for food production, and the other, for industry. The whole complex will be radiation protected by a powered superconductive solenoid that is in the shade so as to be kept cold. What follows are the ideas I have about it.
As with other past posts, this would begin with sending an
automated system to that L4 point that processes ERO NEA asteroids to get fuel
and to build regolith bricks and to produce metal ingots that can then be
fabricated into metal sheets and beams for construction. In fact, at L4 there
may already be asteroids or comets being held in place due to the nature of L4.
Shipped from Earth would be the YBCO Superconductor as this is not something that is easily produced and that could be produced in situ at L4.
To handle radiation, have on the shady side of the cylinder,
the length of the cylinder the YBCO solenoid fixed to an insulating backing to
keep the temperature at or below 93K. It requires only 100kW for 10 seconds to
charge it up. This initial charge would be done before the cylinder has begun
to spin, so that it would be easy to attach a cable from the cylinder to the
solenoid to charge it. It would have affixed to it a few thrusters throughout
so as it can be repositioned periodically since it will not be attached to the
cylinder once the cylinder is spinning. Attachable is a separate autonomous
machine that has thrusters, significant batteries, capacitors and solar panels.
The charger can detach and move into sunshine to charge up the batteries. When
it is needed to recharge the solenoid it can return and attach to it and charge
up the capacitor and the capacitor can feed the solenoid.
Paris has a population density of 20,000/km2. If the
settlement cylinder is 2500m radius and 10km length, the surface area is
2*pi*r*l = 157 km2. If all 157 km2 was at Paris density it would be 3.1 million
people. With half a million population in this cylinder the population density
will be 3183 people per square km.
The construction will consist of an outer circular cylinder and then 4m within that a regular dodecagon; so the outer cylinder would actually be 2504m to allow for a 2500m circumradius dodecagon which provides 12 equal sides of 1294m and a perimeter of 15530m.
With 15530m perimeter and 10km length, the interior surface
area would be 155.3 km2. The inner dodecagon will be supported by support beams
that connect the outer cylinder to the inner dodecagon perhaps every 10m at
every vertice and at the midpoint of every dodecagon side.
Using thrusters positioned at the four cardinal points on
the exterior of the cylinder positioned perhaps every two km along the length
of the cylinders, the thrusters will initiate and adjust as needed the position
and rotation of the cylinder to bring it up to 0.6 RPM which will generate
1.00g at the 2500m circumradius dodecagon interior and ever so slightly more at
the 2504m cylinder radius.
As with past posts where I’ve described the construction,
the exterior will be coated with 2m of asteroid regolith bricks to protect
further about radiation or any errant space debris that could come into contact
with the exterior. Resting on that exterior of asteroid regolith bricks would
be solar panels across all of the round surface of the 2500m cylinder. Using
ChatGPT-4o’s help, I found that a 2500m radius 20km length cylinder covered in
18% efficient solar panels and spinning at 0.6rpm would generate 77GW. To put
that into perspective, the province of Quebec with cold winters and over 8
million residents, generates around 42GW. We will be flush with electricity.
The interior of the cylinder will be coated with an
impermeable and smoothed out layer to protect from space egress and to provide
a smooth surface to the infrastructural needs of this sub level.
The sub level would only be accessible to specific people, not
to the general population. Principally it is for infrastructure like water and
sewage management, electricity and internet supply and other uses. For example,
a handful of electric medic golf carts could be imported from Earth so as to
bring anyone from anywhere in the settlement to the hospital quickly. Also, the
temperature control system could be attached to the ceiling with occasional
vent holes up into the settlement.
Now we get to the interior of the settlement cylinder where
we have essentially a 15.5x10km rectangle with a 150 degree incline change
every 1294m in the 15.5km direction.
The first thing I would suggest is that we divide it into quadrants, NW, NE, SW and SE and that at the center of this configuration we create central city things like a sports stadium, a concert hall, the hospital and university. I wrote a previous post about having a space university that gives details about all of the programs that it could offer. In addition to those programs it could give one year certifications for becoming full time farm worker or working on the industrial side, or on the infrastructure team.
The next thing is that there will be no cars; instead, at every second vertice along the dodecagon perimeter, there will be bidirectional moving walkways that lead to the center. Being at every second vertice means that at maximum a person would have to walk 1294m either to the moving walkway to the left or to the right, and most people would be walking less. There will additionally be paths that are perpendicular to the moving walkways that do a full perimeter circuit and that lead to the moving walkways. I would have km markings installed on the floor of these perimiter following walkways so that if someone was using the path for running exercise, they could track their kms.
Each of the four quadrants will be further divided into quadrants
(called sub quads) and at the center will be a high school, a gymnasium and
pool and other facilities that could be used by all of that quadrant. The high school would also have a dining hall so that the students (and staff and teachers) there can have both breakfast and lunch. There
would also be a medical facility with GPs, physiotherapists, psychotherapists,
dentists, gynecologists and others.
Each of the four sub quads will have a daycare/primary
school and perhaps smaller shops like a hairdresser, barber shop, pedi/mani
place. The daycare and the school will be separated by a kids dining hall. Daycare kids would enter on one side and primary school aged kids would enter the other side and all of these kids would have breakfast and lunch provided. Each sub-quad could also have a poly-denominational
church/mosque/synagogue. Maybe one sub-quad for each quadrant will have a
tennis complex, while another sub-quad in each quadrant will have a soccer
field. In this way quadrants could have competitions with each other.
In terms of the living quarters, the first level of all of
the apartment complexes will be for accessible purposes, the second and third
level will only be accessible by stairs. There will be no elevators at this settlement
except perhaps at the university and/or hospital at the center. The apartments
will have no kitchen as all meals will be eaten in communal dining halls. There
is significant food waste on Earth, here on this settlement we need to do
everything we can do avoid food waste. By having dining halls for groups of
120-150 residents we can make certain that we serve to people as closely as
possible exactly how much they will eat, and leftovers management can be
managed better. Also, by centralizing meals this way we can ensure everyone gets
all of the nutrition that they need, including vitamin D which without sunlight
would be harder to obtain. Given this plan of having a dining hall for 120-150,
there will be apartment complexes that will hold that many people with an
interior courtyard that is a communal place for dining and hanging out and for
kids to play.
The apartments will have a small living room, one, two or
three bedrooms, a balcony and for the bathroom I am thinking of it being a
little more complicated. I would want the urine to be processed in such a way
that it can be cleaned and re-entered into our potable water system, something
that the ISS is already doing. I want the defecation to be macerated,
transported to be heat-composted and then aged and accumulated and then used in
the farm that I’ll get to later. Also, since any form of paper will be rare,
all of the toilets will have the bidet function built in, basically Japanese
toilets. So it could be that each apartment will have two toilets, one clearly
marked for urine and the other clearly marked for defecation; though unlike the
ISS, if someone has to pee while pooing, we would let that go down the defecation
channel.
Now would be a good time to indicate the social structure of
this city; it will be a social democracy where once the settlement is mostly
populated, it is the citizens that run it. There won’t be money or salaries and
each member of the city will be expected to contribute in any number of ways.
This could include janitorial, working in the kitchen, having a more official
job like teacher, nurse or doctor, being a full time farm worker, being a full
time industrial worker and so on. All food and lodging are provided as well as
internet access, heating and hot water, attendance at sporting events and music
concerts and so on. Any farm produce that is in excess of what the settlement
needs can be sold to anyone outside the settlement with that money coming to
the settlement and that the highest level committee will decide how it is to be
spent. Similarly if there is any industrial revenue, that revenue will also be
spent by the settlement committee.
The lowest level of the social structure is a small
committee that represents the apartment block of 120-150 people. This small
committee will manage things like who is working in the kitchen of the dining
hall, who is cleaning the hallways or responsible for repairs and so on. A chairman
of the apartment block would be chosen and this person would meet monthly in the sub-quad committee.
The sub-quad committee would meet monthly to discuss things
about the sub-quad, like who are the daycare workers, who are working in the kids dining hall, who are the teachers,
what are the teacher’s needs and anything else pertaining to that eighth of the
entire settlement. A chairman would be chosen to represent the sub-quad at the
Quadrant level.
At the quadrant level the leader from each of the subquads
would meet with a fifth person who is chosen or selected from anywhere within
the Quadrant to act as chairperson with a tie breaking vote privilege. This
committee would manage things that are quadrant related, like about the high school,
the facilities and of course to hear about anything at the sub-quad or
apartment block level.
In all cases of these committees the members would be on the committee for three years and it would be staggered. Of course the very first committee would be all members starting together, but one third could have a 1 year mandate, one third a 2 year mandate and one third a 3 year mandate. Committee members can stay on if they choose to for a second 3 year term, but then must leave for at least one year before applying for or being elected to the committee again.
Finally at the settlement level there would be each of the
four quad chair people, as well as a few others, like the Farm manager, the
Infrastructure manager, the Industry manager and perhaps one or two others.
This committee would make decisions that affect the whole settlement, things
like the schedule for sunrise/sunset, the temperature of the settlement,
immigration decisions, settlement security and others. I would be curious to know if this committee would allow for sex workers to setup shop which would be a little odd in a no pay social democracy.
In each of the four quadrants and connected to each other so
that it forms one continuous and sinuous path, is a park that may be narrow in
places and wider in others that will have plants, trees, benches, in some
places games like ping pong or a few mini-golf holes and all with a central
path the leads through it. It should be possible to make this path have a total
length of exactly half of a marathon so that once or twice a year we can have a
marathon (two laps) and half marathon race open to all citizens.
With most buildings being residential and being three
stories high, there could be rooftop terraces from which it would be possible
to see far to either side of the cylinder to see the settlement curve up into
the ceiling, and also to see towards the center where some taller building are
for the hospital, university and sports stadium.
The next construction part is a circular light panel that
spans the length of the cylinder with a zero g catwalk within it to allow
access if ever needed. The light panel would be bright enough to simulate
sunlight, or bright enough to simulate a cloudy day. At sunset it would dim and
change colours gradually for the span of an hour until it is all dark except for
a few random lights that stay on brightly, acting as stars in the sky. In the
morning the lights would slowly come on through various hues over the span of
an hour and will end up back in daylight.
The first people to arrive will be the construction workers
who are helping to build the settlement; they will have brought with them MREs.
The second group of people to arrive are for the farm so that they can get it
started, there will be more about the farm later. The third group of people to
arrive will be more construction workers to accelerate the building of the
downtown buildings (university, hospital, sports stadium, concert hall). With
those under construction the first residential apartment complexes will start
to go up, first in one quadrant, and then the first one in the second quadrant,
and then the first one in the third quadrant, and then the first one in the
fourth quadrant. Further residential buildings, moving walkways and the linear continuous
sinuous park would get created as needed in all quadrants.
Once that has come along, the settlement will be ready to
receive new settlers at a higher rate, to populate the hospital, the
university, to help further with the construction and the farming.
In terms of immigration, at the beginning it will be very
specifically for construction workers, farmers with aquaponic and hydroponic
experience, the nurses, doctors and teachers. Of course for all of these people,
they will need to agree to the social democracy way of living without money or
income but getting the benefits of society. Once a certain threshold is met,
then the requirements for immigration will become more lax and a constant flow
of incoming people will get us to the half million citizens.
In addition to all of the different roles already described,
I can imagine a media company being created that has people that do radio broadcasts,
television broadcasts, sports broadcasts, make TV shows, even make movies. So
all of the production staff, actors and actresses, extras, directors, producers
and so on would be welcome.
With respect to fire safety, candles, matches, flints, lighters, cigarettes or anything that can be smoked will all be prohibited and searched for before anyone headed for the settlement leaves Earth. As water is not so easy to come by we won't have sprinklers in the buildings, but we will obtain from Earth fire extinguishers, especially for all of the kitchens, but in the residences as well.
Some people may come to the settlement to retire and who would eventually die. Each sub-quad’s church/mosque/synagogue could host the funeral and perform the burial right in that church building. The body would be lowered into the sub-level where it would be an infrastructure person’s job to take that body away. Incineration may be too energy intensive, but launching the body towards the Sun may be an option. A plaque can be created and then affixed in an obvious place within the church building to denote that X person was buried here on Y date. Perhaps at an edge of the industrial cylinder (discussed below) a sling shot exit can be created for the jettisoning of any material, that has enough force as a sling shot to jettison whatever (including the dead person's body) towards the Sun, or at least out of the L4 gravity well. It is likely that sling shot exit would push the entire settlement off course but as a mass comparison it wouldn't be much and over night the exterior thrusters can be fired to move it back on course. Yes, any time the whole settlement needs a positioning adjustment, this would happen overnight when most people are sleeping, so that if there is any jarring motion, however slight, it will disturb as few people as possible.
On the north side of the settlement cylinder will be affixed
the farm cylinder that has the same outer cylinder dimension and could be 5km
long, or perhaps more, depending on a much more detailed analysis of how much space is needed to grow the food needed by the settlement citizens.
There will be hundreds of separate aquaponic setups; each
one with its own fish tank and hydroponic growing system. As an example, there
could be twenty four setups for one type of tomato that are growing in such a
way that twice a month there are some ready to harvest. Repeat this pattern on four levels covering the entire cylinder for all of the different things that
get grown.
The most popular and easy to grow aquaponically are tomatoes, lettuce,
watercress, peppers, cucumber, cauliflower, cabbage and strawberries. More
challenging, but further possible things to grow aquaponically include Sweet
corn, Beets, Dwarf citrus tree, Onions, Radishes, Orchids, Violas, Microgreens,
Asparagus, Wheatgrass, Pak, Choi, Swiss Chard, Arugula, Chives, Carrots and Onion.
Finally, there are some nutrient hungry plants that can be tried: Beans, Squash,
Broccoli, Peas, Flowers, Bananas, Citrus fruits. It would be great if we could
find a way to grow durum wheat (or any kind) to see about making bread and
pasta. The fish that can be grown include tilapia, carp, trout, perch and
catfish. Some of these fish may have more specific water temperature requirements,
so those would be paired with crops that can handle that temperature.
One portion of the farm will be set aside to have a 3m depth
mix of 2 parts asteroid regolith powder and 1 part Earth soil in order to grow
an orchard of apples and pears. The humanure that has been heat-composted and
aged and so is safe, would be buried in with the orchard to improve the soil
there. With half a million residents the amount of humanure would become
excessive, so we would prepare it for export as perhaps other space habitats
could use it. It is possible that we could store large packs of humanure
outside of the settlement as the amount of space out there is practically
infinite.
Another portion will be to have chickens so as to produce
eggs.
Another part of the farm will work on self sourcing, for
example, how to get the fish eggs to reseed the fish in the aquaponic systems –
or in the case of tilapia, they seem to replenish themselves. How to get seeds
for the plants growing in the aquaponic systems. It may be economical to place
a large seed order from Earth since seeds are small and ship easily. How to
create the hydroponic growing medium and how to make fish food. How to get
chicks to grow into chickens to replace the ones that die so as to keep up egg
production.
Finally, yet another part of the farm will be a food
processing plant to process the harvested food into end or interim products to
be put into reusable shipping boxes that will go out to the various apartment
complexes. Having a passage open between the farm cylinder and the sub-level of
the settlement cylinder, a worker using a cargo bike would deliver the reusable
box of food to specific apartment complexes who had placed an order for such
products. The dining hall’s kitchen will have a way to retrieve the delivered
box and to return to the delivery worker the previously used and now empty reusable box.
These plastic boxes could presumably be 3D printed from the industrial side of
this settlement.
As the food is important for everyone, every citizen will be
expected to do a few hours every week at the farm. There would be a farm
manager and an algorithm such that when anyone who isn’t a full time farm
worker shows up, on their mobile device will appear two or three tasks that in
that moment need to happen, and so the person will pick one, it will get
removed from the list so on one else gets it, and then they go and do that
task. Once the task is done they would flag it as done and then ask to get
prompted for another set of tasks to choose from. Additionally, primary and
secondary school classes can have once a month a session, scheduled to be one
class of students at a time, to go to the farm and learn about doing (and
doing) the various tasks that need to take place. A full time farm employee
would be tasked with going to the primary school whose class is going, to help,
with the teacher, to guide the young students to the farm. For secondary
students the farm worker would simply greet them at the farm.
As every citizen will be required to do some and they have
to use the app from which they select which task they will do; it will become obvious
to the farm manager when she looks at the delinquent report, that the people in
that report aren’t doing enough. I do not know what ought to be done about
these people, but the settlement committee can make a decision about it.
Perhaps it can be three warnings and if still no pickup on the farm labour,
deportation.
On the far side of the farm cylinder, the side that is at
the end and has empty space on the other side of it, a handful of observatories
will be built to allow for citizens to come here for a visit and to look out
into space.
So on one side of the settlement cylinder will be the farm cylinder;
on the opposite side of the settlement cylinder will be the industry cylinder.
The industry cylinder will have in it various manufacturing
and other industries to supply to the settlement, and possibly to other space
habitats, any of the things that might be needed. In my head I started from
awakening; we may need bed sheets, clothing, pillow cases, towels. Perhaps none
of these could be made without Earth’s help, but maybe we can find a way to
recycle what gets brought to this settlement. Then if I want to brush my teeth
I’ll need a tooth brush and tooth paste; for the former we can get everyone a
handle and then import from Earth just the head part in large bulk. For the
latter maybe there is a way to make it and put what is made back into an
existing emptied tube originally from Earth.
Then there is soap, shampoo, conditioner, skin moisturizer.
Apart from the containers these would go in, I suspect that we could find a way
to produce these, and refill containers that were brought from Earth when the
settlers first arrived. For more specialty products we could place an order
from Earth.
Maybe there is a way to produce Impossible Meat or Beyond
Beef that can then be added to the food that we farm to provide to the
apartment complexes.
I am confident that other people would find many different
ideas to make use of the industrial cylinder to make use even of the low
gravity if they work closer to the center of the cylinder.
On the far side of the industry cylinder (like at the end of
the farm side), the side that is at the end and has empty space on the other
side of it, a handful of observatories will be built to allow for citizens to
come here for a visit and to look out into space.
The original asteroid processing plant could continue to
operate outside of the industrial end, to reach further and further asteroids
to bring them in for water, hydrogen, fuel, metals, carbon and so on. If we
encounter any rare Earth metals, we could sell them back to Earth through the
next ship that goes back to Earth.
In terms of getting to and from Earth, after the initial
loads that get sent and after the first 1000 or so settlers have arrived, we as
the settlement could build a space ferry that goes from our settlement to a
gateway station in Earth orbit. Given our fuel production capacity, we could even
sell fuel back to Earth ships on our return there.
Upon further research I discovered that using rocket fuel to exit Earth’s LEO and then using an Ion drive to travel to L4 could take as much as 2.5 years given today’s technology. I would hope that by the time that this station is starting to be built, that we can cut this time in half. Given this we as a settlement would create two ferries, so that every seven months or so one is leaving and one is arriving. Or maybe we create four ferries so that we have a ferry about every three months.
I am not certain if there are any more space chapters that I can add to what I have already added in the last ten days. Maybe I will think of something.
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